Terror's Tide will also offer tons more content
The update to Terror's Tide for Diablo Immortal adds new content that will appeal to experienced players as well as those just starting out. Notably, all servers have been set up to a Server Paragon Level of 320 (if they are below that level), and maximum experience rewards for players who are less than Server Paragon Level have been increased by double. Because this new Stormpoint zone is only available to players at level 60 who have achieved Hell Difficulty III and completed the Starsign quest, these changes will allow lower level players to get access to the new content faster.
The higher level players will also be able to benefit from changes to the Paragon system as well as Hell Difficulties. Three brand-new Hell Difficulties are in the pipeline (VI VII, VI and VIII) along with three brand new Paragon Trees. Paragon Trees are now also able to unlock at various Hell difficulties to make progress feel more satisfying.
Hell Difficulties are also seeing changes to earlier levels. The players can play together from Difficulties I-IV and new Difficulties are unlocked by defeating bosses. Furthermore, rewards earned from bosses from Helliquary have been adapted to Hell Difficulty and higher Hell Difficulties will result in proportionally higher rewards.
Terror's Tide will also offer tons more content, including five new Legendary Gems as well as the ability to re-customize your character's head Rework of skill and item along with bug fixes and an updated Battle Pass.
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